Custom Classes Info: where, how-to etc.

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Custom Classes Info: where, how-to etc.

Post by Inthebeginning on Wed Aug 26, 2015 6:11 pm

i'd like to put down some of the information that we usually have to repeat a lot ingame, here in a compilation of info in one place, about what the classes are, how to get them, what it takes, etc, to avoid confusion and for ease of new players use.  

following that i think we should put down a brief description of each class and what it does, how it plays, etc.

so, to begin:

as of today, we have these classes, and their requirements of lvls:

Templar and Herald, level 50 any race, any realm

Corruptor, level 50 any race, any realm
Tankard, level 50 any race, any realm
Beastmaster, level 50 any race, any realm

then, the three TOTALLY BLANK custom classes:

Deathmage,  level 50 any race, any realm
Marauder,  level 50 any race, any realm
Crusader, level 50 any race, any realm.


in addition to Leggera's "Quick Start Guide" post elsewhere on the forums, a bit of advice for the new player to the server:

make a class that is hard to kill, can either stay alive with multiple adds on it in PvE, or has a lifesteal ability or instant heal that will let you chain-kill to farm xp, rps/bps and coin.  

for some examples, people seem to do well with Paladins king , Reavers  affraid , Necromancers  cheers , and some caster classes that can either farm consistently, or kill while kiting, like animists geek , mentalists Arrow  Cabalists Cool  etc, with Dots, or the ability to kill more than one mob at a time.  -pure nukers like eldritch or wizard etc  Shocked , require much more skill due to the aggro ranges and number of baffing mobs on the server.


How to get them:

you will find the trainers for all custom classes down in deep Darkness Falls, behind, highlords, Princes, and Legion himself.
(if someone is having trouble getting to a trainer, we try to help escort players down to trainers when we can.)

Im going to try and post a map of DF with trainers marked on it, because its so much easier to explain, and also because exact locations wont spoil anything, because you have to be able to kill the trainer's guardian bossmob to be able to use it (unless you get lucky and sprinting pays off lol).  all the same i'll mark it with a spoiler tag in case die hard explorers want to find them themselves.  



spoiler-----

>

>

>



>



>



>




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  Full DF trainer map:



>
closeups/confirmation some info on these is outdated, see nerull's class guides for more updated info:

Templar:



Herald:



Corruptor:



Last edited by Inthebeginning on Sun Sep 13, 2015 9:27 pm; edited 3 times in total

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Re: Custom Classes Info: where, how-to etc.

Post by Inthebeginning on Wed Aug 26, 2015 6:12 pm

<reserved>

also im sure i'll forget things, please add to this topic and i'll work it into the list etc, feel free to write entire descriptions entirely Smile  im far FAR from the best player here, and i know it Smile

I also want to link to Leggera's quick starter guide here too, good info! -
Leggera's quick start guide

Another thing we say alot ingame is the OTD drops locations, here's a link to the admin approved topic for that info:
OTD drops admin approved  -locations info


Last edited by Inthebeginning on Wed Aug 26, 2015 11:06 pm; edited 4 times in total

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Re: Custom Classes Info: where, how-to etc.

Post by Inthebeginning on Wed Aug 26, 2015 6:13 pm

<reserved 2> test


Last edited by Inthebeginning on Mon Aug 31, 2015 5:29 pm; edited 1 time in total

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Re: Custom Classes Info: where, how-to etc.

Post by pmurray67 on Wed Aug 26, 2015 7:55 pm

I thought beastmaster needed lvl 50 since before when it was a hib only class, we needed a lvl 50 to get it (just like herald <mid> and temblar <alb> use to be [and still is])

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Re: Custom Classes Info: where, how-to etc.

Post by Inthebeginning on Wed Aug 26, 2015 9:03 pm

beastmaster escort today got it at lvl 5, i have tankard (lvl5) also, and my templar (post wipe) got templar at 50.
we can re-read the trainers in df, but since beta, at least in the last month or so, i've not heard of any changes to required lvls from Admin. Be sure to post here for us if you find one thats different though, thanks pmurry67 Smile

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Re: Custom Classes Info: where, how-to etc.

Post by Inthebeginning on Mon Aug 31, 2015 8:47 pm

sweet Smile  now that we have Admin approval for the maps, i'd like to go ahead and ask for ppl to give a description of the custom class they play, "its like a (thing)  but with double the (stuff) and a few less (somethings)"   etc, just general notes on what its like will do great Smile

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Re: Custom Classes Info: where, how-to etc.

Post by Nerull on Sun Sep 06, 2015 5:37 pm

some things: to have a "decent" guide, i suggest to:

- move the post under "Classes" area in the forum (class details)
- Write down what every single class obtain: ability (stoicism, parry, evade 1/2/3, armor type ecc ecc)
- Write the spec line the classes have (like the templar one, and the special sword spec for example, ecc ecc)
- write down the RA allowed by thoese classes...
- write down the Skill x lvl growth


done an example here

http://realmofdarkness.userboard.net/t112-templar-overview#401

can we have a topic for each of the 9 classes or at least 1 with the 1st post as a menù jumping to the 9 classes?
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Re: Custom Classes Info: where, how-to etc.

Post by Inthebeginning on Sun Sep 13, 2015 9:11 pm

ok, a lot of this info is different now,  see Nerull's thread/class descriptions in the server info forum, i'll get him an updated map picture soon Smile

got a new one posted up there, and made a few changes to my own post on it too. you've got to see what nerull's been doing , its amazing Smile

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